new project 1 units will be sold to each faction so that only this one possesses them, for example Gondolin will not have Fingolfin units. 2 models will be added to the campaign map such as elven diplomats, generals, ship captains with custom flags. 3 failure of monster units will be corrected or the same ones that cannot be corrected will be eliminated and those that can will be preserved. 4 more color to the textures of the campaign map, model cities and terrain. 5 shapers are sought to modify or add models of cities I have unique buildings to achieve the desired environment and you want to help be welcome. 6 you want to add unique buildings to the campaign map like Third Age Total War 4.0. 7 more images related to the plot will be added. 8 some flags such as Angband's will be replaced 9 will add some elements such as the elven loyalty icons, the elven crown, the command those things that are shown from the general leader and others. for steps 5 and 6 help is sought
Versión final completa de la primera edad del sol afínales de esta. Complete final version of the first age of the sun at the end of this.
Buenas, el mod se puede poner en castellano?
hola buenas, me temo que la traducción solo fue posible hasta el punto donde esta debido a la traducción de algunos textos daban fallos mi intención era hacerlo completo en español pero se pudo solo parcialmente
I mean teach me how and I could at worst google translate them for you.
AAAAAAAAAAAAAAAAAAAAAAAAAA its finale hereeeeeeee
i am downloading now!!!!!!!!!!!! weeeeeeeeeeeeeeee
Me está gustando mucho por ahora, muy buen trabajo, enhorabuena ;P
Me alegra mucho, que lo disfrutes también me gustaría saber si encuentras fallos para corregirlos a futuro y ideas para mejorar el mod gracias saludos
Felicitaciones por el release. Algunos crashes aquí y allá nada más, el mapa esta genial, algún retoque y quedara perfecto. Ahora el tema de los colores es un problema, igualmente con el release seguro aparecerá gente para audarte en ese apartado.
gracias, vale si me puedes especificar los fallos para ir mirándolos y corrigiéndolos, los colores te refieres al mapa?, y como te parece el mapa y como lo mejorarías me interesa mucho tu opinión y la de los de mas para poder hacerles una mejor entrega, saludos
Gráficamente todos los colores son exagerados e irreales, todo sumamente brillante, igual que esta página. A medida que pueda voy a ir reportando bugs o cualquier cosa que vea. Menudo trabajo crear un mod así, ya varios intentaron hacer la primera edad y se quedaron por el camino. Felicitaciones
vale gracias bueno tal vez si me pase un poco con el brillo la saturación en busca de tratas de con seguir un mundo mas vivo iré probando otros también. gracias de nuevo lo aprecio
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this crap doesn't work!
It is not necessary to use that type of language, tell me what error does it present that does not allow you to play?
Pues hazla tú, svbnormal.
I love the MOD thank you for your hard work. Just a question, is there anyway to change the text to English?
thanks, it is appreciated, I am afraid that the total translation was not possible because it caused errors in the mod
I have problem with instalation this
well the installation is to extract and paste in the mod folder of the medieval and to this execute the direct access and that's it, it only fails in cases in which you have a folder with the same name on write, anything anyway I hope I can help you
yes and yesterday i play .thx is ok
Ejecutar el acceso directo o el .bat?
{fight battle on battle map}crash "medieval 2: total war encountered an unspecified error and will now exit"
Henlo! Can you translate to english and/or add a version that lets us into the rest of Middle earth? I really want to see what if scenarios of like the Khazad-Dum, the orcs of the mountains in what would become gondor, and the orcs/dragons of the north, all rising in power astride the Avari, humans and others!
Honestly, I am more excited to migrate there as the sons of Feanor with your BADASSS Bodyguard units for my fam, because like... My noldor gotta make up for feanor by forsaking the silmarils and making a new home, far from the others!
I am utterly elated at the models for Dor Daedaloth, Nargothrond, and Feanor's sons, and the balance of battle leaves several moments where tension is the whole experience, and while the orcs and elves battle, even in battles I have lost, it is spectacular!!! <3
If you read this far, thenkyu! I hope you have a good day and again, would you mind at least translating some of these to english?
Hi
your mod looks wonderful and artistic, I really like it but the question is does the language of game English or would you have any plan for provide any translation for it?
Ty
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GREAT MOD!!! KEEP THE GOOD WORK
I tried to install twice now and i get and error when i start the mod "Windows couldnt find 'D:/D/SEGA/Medieval II Total War/mods/Third_Age_3/Third Age.bat' " and i dont know what else to do
necesaria la versión 1.0 o está todo en la 2.0?
Tiene una pinta muy buena, te felicito.
No hace falta tener el third age total war mod no? es que lo instalé ayer y no me va.
En el apartado batallas personalizadas, solo hay un par de facciones que tienen caballería, el resto no.
Estoy teniendo crash constantes en la versión 1.0 cuando abro las interfases de stats de las unidades o cuando abro cualquier otro mensaje, como que los botones tienen un glitch.
No se si se deba a que yo tengo el juego en ingles. Aun no he probado en cambiar el idioma
Hi. I am facing issues with launching your mod. The direct access crashes, saying that it does not locate the third age bat, and the third age bat crashes back to dekstop once I see the mod main title. I have no third age installed and I am playing the Steam Version of Medieval 2. Also tried to use properties, it still does not launch.
Could you help me?
I found the issue by the way, it is the patch. It causes the CTD.