KotKraft's Doom is a bad copy of brutal doom. But it's also a cool and power-fantasy mod! There are many weapons in this mod, such as an axe, an AK-47, a railgun and more!
A first version of KotKraft`s Doom mod
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Hi there, new version of my mod is has changed for the better! New weapons, Mod menu and Changed player sprites! Have fun playing this mod. And if you find bugs, please write them in the comments and I will try to fix them.
Considering this entire project of yours is a string of Learner Mod building--- Not doing too bad, but still needs a lot of buffing and ironing out for sure. =)
1. Move the Taunt "Dubble Bubble Middle FIngers" out of the weapons rotation. JIMO--Just in my opinion
2. PumpShotgun needs some sound changes and realignment. R667 has you covered but you just have stitch it together. Its a common tactic of mine to just rearrange sounds so that they fit and time better regardless of what asset they were originally used on.
OTher than that, just keep hammering away and youll learn new tricks to try,
I think this mod is cool, im gonna try it! (no its not)
This is as sad as liking your own posts on facebook. This is just so pathetic.
First, someone releases a piece of **** map from his "brilliant mind" and now this post that screams "please play this crap that I made."
What didn't you like about my mod (except sprites)? I'm just curious.
Also it`s not my map, i just deleted weapons
Considering this entire project of yours is a string of Learner Mod building--- Not doing too bad, but still needs a lot of buffing and ironing out for sure. =)
1. Move the Taunt "Dubble Bubble Middle FIngers" out of the weapons rotation. JIMO--Just in my opinion
2. PumpShotgun needs some sound changes and realignment. R667 has you covered but you just have stitch it together. Its a common tactic of mine to just rearrange sounds so that they fit and time better regardless of what asset they were originally used on.
OTher than that, just keep hammering away and youll learn new tricks to try,
ok
is this a joke mod?
No