Artillery howitzers will now under "Artillery zeroing" option fire 5 rounds in successive and very fast mode. That means 5 shells will travel from a single gun toward some position. Concerning the fact they are slow they will reach enemy position a bit later but they will spread out and quickly eliminate enemy presence.
But enemy can use this tactics as well. That means enemy will fire upon you, move it's guns and while you organize yourself to see what to do enemy already escaped. This will pull out scout units from rust.
There is another option, range area, which will be renamed to "Precise fire". That mode of fire will give you liberty to attack slower but much more precise enemy units, good when defending some position.
Artillery shells-new set up
New settings for the artillery shells. So far they were fired completely strange, now they are better.
Posted by Patriote_Interactive on