"Unification is the key to victory"
Forging Forces and assembling sectors, the factions unite and approach towards a cataclysmic battlefront, with the Knights being unified and coherent divisions clubbed together for destructive warfare which leads to upbringing of a colossal race structure for the existing hierarchy of races.
With the division, races have been rooted out to have multiple tech trees and multi-subrace divsions among themselves. Supports a wide range of structural choices and a prodigious range of units for each race, making it a highly customizable asset for gameplay.
Brings the existing and the new factions together, along with addons (new win conditions, maps, effects etc). The call for bringing variety requires quite a bit of work and screens of progress will be appearing at intervals.
Factions under current development:
Imperium : Sisters, Guard, Legion, Inquisition Daemonhunters, Witch Hunters, Death Guard, Adeptus Mechanicus and Watchguard (Cyber Forces taking up Adeptus Explorators with Tau and team)
Marines : Blood Angels Ravens, Salamanders, Templars, Dark Angels and a thousand sons (with rest space wolves scouts deathwing termies and much more to incorporate)
Knights emerging in between the two :')
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