Sequel to Knights of the Old Empire 1 - Awakening. Twenty years into the alternate future you see the Republic and Jedi in a time of change where Unity and Democracy are two different things. Family or Tradition are tested as many more youngling are given to the Knights for training and many padawan, jedi knights and even masters are leaving the Jedi for the Sith Knights. The Knight's have formed a federation of systems known as the United Systems that seeks galactic security and freedom. The republic is crumbling under the better life promised and given by the Sith Knights and the Unity. But that all is about to change with one unprovoked and dastardly attack on Revan City on Korriban.

Report RSS Attempt on Land.... again. Infantry Rigger NEEDED!!!!

I've started working on a project for another mod and have come to enjoy/want land. So i'm making another attempt on adding land to the mod.

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I've recently begun to enjoy land after working on a special project. I plan on attempting to get atleast a basic land in KOTOE-1 that i will be able to transfer to KOTOE-2 aswell.

What i need is anyone who knows anything about working with the Skin modifier and bones in any program that can be imported into 3ds max. I can supply models, textures and the animations but i cannot actually rig them to the model. (Spent the last 2 days fighting with it)

Please this would he really helpful! I am literally begging for helpful.
You dont need to know anything about modding or anything except rigging bones on a model.

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CM.Thule
CM.Thule - - 4 comments

Try contact the Battlefront commander team. Those guys done a really good job in land and space modeling, but i think if you could extend the clonee trooper animation to other inf units it will make the units look more agressive. ask uf they can help you with the models they got a lot of reskins and new models.
Sorry for grammar issues

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Guest
Guest - - 691,586 comments

I second this

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