This is a mod for Amnesia: The Dark Descent You met a man called Vincent in the local pub. Vincent drugged you and put you in a prison cell. You have no idea where you are... Now you need to escape. It's connected to the story in Killings In Altstadt! (kinda)

RSS Reviews  (0 - 10 of 34)

To be honest, I have no idea why people are giving this custom story such a low rating. It's great.

The design was beautiful. I mean, I even stopped just to look at everything. The creator of this clearly took the time to add in designs instead of rushing through the maps. There were also no cheap scares, which makes these one of the few custom stories.

However, the story seemed lacking. Even though there is a beginning and ending, the story seems so empty.

Good ideas

Pretty good! Interesting little story with some nice map design, plenty of monsters and a little bit of "puzzle-solving." Another abrupt ending, but eh, it's a standard for most custom stories anyway, haha. I even saw a custom monster on this one, didn't get a good look at it, looked like a dog or something, so that's pretty cool. Relatively short, neat little custom story.

10

Humeba says

Agree Disagree

That was very good. Not as long as the first one but just as good!

This uses the stereotpypical jump scares although it brings a bit more to the table than average custom story. The level design feels more fresh, not to mention it has KindomHearts music so its got style.
It's not nearly as refined as Tenebris Lake but its got this kind of out place" shop system, where you find thalers and then buy out of 4 items. It doesn't seem like theres any logically reason as to why a shop is there or why the shop keeper is a monster with a russian ushanka, I guess its more a cheesy joke, its similar to the reference to Boris that we see in Tenebris Lake. Actually the out of place models is the same for the "guy" you find that explains to what is happening (hes obviously the naked man model). Its the kind of custom story that could have used more custom content if anyone had managed to make clothing wearing models.
Theres also an issue where you use the crate right nearby to the gate thats malfunctioning to block it, which causes it to become impossible to pass. You actually have to use a pipe further way to block the gate. A few people will end up having to reload a much older save.
There are unique parts like the jumping puzzle, maze but then theres the rod puzzle which was a bit to obtuse (as to where to put them, not obvious, I swear I even tried putting a rod one once and it didn't work :/).

8

great mod..good atmosphere..but need more creep background music

8

Meki says

May contain spoilers Agree (1) Disagree (1)

The level design here was astonishing but story felt lacking - no notes to pick up and read, no background music to keep it scary... and the monsters - it's enough to run back a bit and wait until the scary music stops playing (felt kinda repetitive).
However, I had too many glitches so I didn't even finish it.
- in the beginning, when approaching the dark cell, some text appears on the screen and immediately disappears. It wasn't even put into mementos so I haven't had a chance to read it
- the part with water monster where you have to rotate the wheel, felt like everyone had to die there. Because opening the door was so slow and there was nothing anywhere near to stand on while rotating
- the level after water monster was lacking floor texture (and yes, I installed the mod correctly)
- I fell into the pit where you were supposed to lower the bridge and I survived that. Then I moved a bit forward and fell off the map. At this point I decided to quit.

glitched up too many times

8

frieman4993 says

6

zys says