Jalaso doom, a mod made specifically to overhaul certain lighting aspects of doom 1. Certain areas that lack shadows to make the scene more realistic, this mod fixes. Some areas like the first level of doom 1 lack alot of shadows that would appear in modern remakes of this game in different engines. This mod doesn't cheat by modifying the engine in anyway. infact, Jalaso doom will work with any engine port of doom for any machine that supports it, so no additional modification is needed. Shadows and lighting adjustment will be made using in engine tools already available to us.

Post news Report RSS Doom Jalaso Update / 12/5/2018

A possible release data + extra stuff i'll discuss about

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Release date

I'm thinking of a possible release date somewhere around 2 months maybe. The gigantic wait time isint because i'm inexperienced or too lazy, i just have a bit of a crowded schedule and have way to much stuff to do, i'm gonna try and keep this as hobby as i can or i'll just get bored of it.

Extra stuff

So, some tid bits regarding lighting in doom. Certain areas are far more easier to implement some soft retouching of the shadows and some lighting adjustment, other areas are not. And that fustrates me to no end, because if i were to modify these certain curves, twists or bends in the levels geometry, i'll break it entirely :(

example, ala slade

Screenshot 2

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