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(This is the description of the v1.01, not the v1.20 !!) This MOD includes: ================== - over 200 different creature-types (no new gfxs (maybe a MAXer has some spare time?) , based on orig creatures, all are just used in new territories) - 48 new exteriors - 30 new Interiors (1 leads from Vvardenfell to the Isles, all others are located there) - several NPCs (1 in Seyda Neen, all others in new territories). The one in Seyda Neen has a lot of features, some are totally new in the MW-Universe. He can not only tell you a lot about your mission, but also can accompany you. You can choose his fighting styles(melee,marksman,spellcasting,flee,freefighti ng), can ask for his health, can tell him to teleport home, can heal you and he levels up if you do (but sure only if he is with you), and you can decide which of his attributes get raised ! Form your own bodyguard... - lots of other new stuff (lots of scripting, quests, ingreds, loot, dialogues, spells, traps, hidden doors,.....)...
Hi there, we are still alive, although you haven't heard from us a long time. Mainly coz of a lost moddb-password... thx to intense for recovering my...
still alive and working...
Hi, you haven't heard from IOTD a long time, but we are still rocking... The german v1.20 Final is about to be released this week, afterwards we start...
still alive...
Hi Guys, i got my IOTD-Page back online on a new server, so feel free again to hit the link. Meanwhile the german beta-test is going very fine, only minor...
server-move of the iotd-hp is finished
Hi Guys, i added a link to the v1.01, but be warned, many of the stuff you could see on the pix is not in the v1.01, it will come with the Update to v1.2...
download-link added
I'm currently working on a real huge update for my Morrowind-Mod: "Isles of the Dead". Today i added a lot of new screenshots (total 17 now), be sure...
new screenshots of the morrowind-mod: "isles of the dead"
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