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Interstellar is a futuristic/marine/realism Quake3 mod, it started as a Half-Life mod but has been moved to the Quake3 engine because we thought the end result would be better. The Half-Life engine just cant pull the same visuals that quake3 can, and without 9-way blending in HL "or something", the player models would suck. The model blending has since been released in a sdk but were happy we went q3a, only down side is: Alot more people have Half-Life. We are all realism fans, but we will try _hard_ not to make, "just another clone". While most online realism games are great, the team though that there was plenty of room for improvement, also the realism-terror has been milked dry so we found a better theme for the mod "we think/hope ; )". Some of the games we get our inspiration from includes "MoH:AA, CS, Halo, AVP2, SOF2 and many more". All of us are Sci-fi fans so it came naturally to place the mod in a futuristic universe battling marines against...

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