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Interstellar is a futuristic/marine/realism Quake3 mod, it started as a Half-Life mod but has been moved to the Quake3 engine because we thought the end result would be better. The Half-Life engine just cant pull the same visuals that quake3 can, and without 9-way blending in HL "or something", the player models would suck. The model blending has since been released in a sdk but were happy we went q3a, only down side is: Alot more people have Half-Life. We are all realism fans, but we will try _hard_ not to make, "just another clone". While most online realism games are great, the team though that there was plenty of room for improvement, also the realism-terror has been milked dry so we found a better theme for the mod "we think/hope ; )". Some of the games we get our inspiration from includes "MoH:AA, CS, Halo, AVP2, SOF2 and many more". All of us are Sci-fi fans so it came naturally to place the mod in a futuristic universe battling marines against...

Report RSS It's wierd how it goes...

You know it wierd how things goes, just when we descided things was going to slow and we would wait for a new engine people started working on the mod again :D We got a female player model comming along nicely, a weapon thats been partly animated for in-view animations and only needs a texture. Currently

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You know it wierd how things goes, just when we descided things was going to slow and we would wait for a new engine people started working on the mod again :D

We got a female player model comming along nicely, a weapon thats been partly animated for in-view animations and only needs a texture.

Currently all animations are being integrated into the game and are being fine tuned so it looks good, after witch the weapon recoil code will be done followed by objective mode & join menu's "player selection & weapon buy menu".

As soon as we have something cool to show you we will, im hoping to get a pre-texture model screenie of the female character soon, and when the weapon is textured well fire up a bunch of screenies of that to.

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