This is a mod for the Source Engine set in the meatgrinder of World War II. Hinging around epic player-controlled tank battles, tank escort and demolition maps with high degrees of destroyability throughout the maps. Gameplay will be more based on realism than the "run-and-gun" style of many Source based games, game-pla

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Add media Report RSS New blends for displacements (view original)
New blends for displacements
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RustySpannerz
RustySpannerz - - 641 comments

The grass sprites look a little fake because of the way they're lain out.

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commieturtle
commieturtle - - 88 comments

They do, but nevertheless the textures themselves look great.

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uberkirsche Author
uberkirsche - - 198 comments

yeah this is my first "success". The sprites is something to work on, rendering in game is an issue and balancing that (density) with placement will be pickle. Thanks for commenting on my nooby blend.

=D

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Description

this is my first stab at making a new blend. Yes, I know, you're thinking "I checked on an update for this?!?!?" - my bad, I am just stoked I got this to work =P