The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

It was Earths last days. What was once a living, breathing, and very ambitious world is now on its last breath. The year is 2172. Earth has run its course with resources, leaving little to none...

RSS Incoming Source - July Update

And to kick of July, we are back with another development update. My life has been pretty hectic and crazy lately, alot of personal stuff blowing up all at the same time, medical stuff, as well as my job. Things will be calming down for me personally in the next few days, and I cannot wait, you have

Posted by on

And to kick of July, we are back with another development update.
My life has been pretty hectic and crazy lately, alot of personal stuff blowing up all at the same time, medical stuff, as well as my job. Things will be calming down for me personally in the next few days, and I cannot wait, you have no idea. In the mean time, we have been working on a new internal build and are getting near release with just a few more things to add and then of course the touching up / fixing the bugs aspect.

We have three new images to show you of the most recent developer build, so we hope you enjoy:

User Posted Image User Posted Image User Posted Image

www.incoming-source.net

Comments
Karuto
Karuto

Looks beautiful! :D Keep it up.

Reply Good karma Bad karma+1 vote
Chunky
Chunky

We are also Currently Hiring in a few positions. This includes:

Weapon Animator:
-Experience in working with weapon animations previously.
-Samples of work are required.

Weapon Skinner:
-Experience in working with Adobe Photoshop or another 'respected' piece of software.
-Experience in creating different types of materials, including: wood, metals, polymer, and other.
-Samples of work are required.

Mapper:
-Experience with creating and manipulating displacements.
-Previously worked with Hammer.
-Able to optimize your work.
-Samples of work are required.

If you are interested or are able to fill a position that is NOT listed here, please still feel free to contact us:

email: david@prassel.com
aim: praz1187
msn: praz34@msn.com
icq: 54157633

Reply Good karma Bad karma+1 vote
::idiot::
::idiot::

why was that posted seperately???

Anyway, some really nice looking stuff there. Like it all.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
Half-Life 2
Creator
Praz
Contact
Send Message
Release date
Mod watch
Follow
News
Browse
News
Share
Related Games
Half-Life 2
Half-Life 2 First Person Shooter