This project is the continuation of our work in Warband crusade MOD "In the Name of Jerusalem". We will continue to extend and improve the old settings. The new campaign map will expand to the Upper Danube, the Nile Delta, the Dinaric Alps, and Transcaucasia. The Bulgarian Empire and Grand Principality of Serbia will be added. Kingdom of Georgia, the Saltukids and the Artuqids (probably Eldiguzids) may comes later. The timeline still starts from 1187, but we will try to add more interesting historical events until 1204 - including the Fourth Crusade.

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clarionhorn
clarionhorn - - 237 comments

this looks so good, but helmet so big covers his eyes lol. are helmet size adjusted procedurally based on head size or no? i prefer smaller helmet. i don't know if it's camera distortion, but that helmet in the middle with the guy in blue sleeves has a really long helmet on the z axis. caused by custom face morphing?

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Ellistemplar Author
Ellistemplar - - 666 comments

This is small head bug of bannerlord itself. I explained this to you sometimes ago.

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clarionhorn
clarionhorn - - 237 comments

really? but those heads look normal to me? the head and hand size are proportional. small head bug the heads look like this, much smaller than the hands:

I.redd.it

maybe it's the lens distortion, i will wait and see. i just hope we don't have a bunch of bobbleheads with small bodies running around

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Valkyrie_Yukikaze Creator
Valkyrie_Yukikaze - - 186 comments

You can see even in this imagine, the head looks narrow. The general proportion is fine of course because the bug is about the length and width of the head.

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clarionhorn
clarionhorn - - 237 comments

i just studied the background soldiers a bit more closely, i suppose you're right.

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phunkracy
phunkracy - - 262 comments

Those heads are ridiculously small actually

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Sneaky_EggPlant
Sneaky_EggPlant - - 252 comments

Anyone elese thinks Troop standing still animations in Bannerlord suck

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clarionhorn
clarionhorn - - 237 comments

they probably need a different set of animations when they're outside of combat but holding a weapon and an animation set when they're closing with the enemy

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Sneaky_EggPlant
Sneaky_EggPlant - - 252 comments

agree would be really immersive

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