This mod aims to continue fixing bugs and making improvements to the remaster now that official support has ended. The goal is to respect the vision of the original game by Crytek Frankfurt, its PS3/360 port by Crytek UK, and Saber Interactive's remaster to get the remaster closer to Crysis 2 Remastered in quality.

Description

1. Previous update reverted police car fix. Fixed. 2. Fixed issue where loading a save where modern nanosuit strength mode sound would play endlessly when loading saves with classic nanosuit. 3. Hopefully made car NPC seat selection behavior more robust. 4. Implemented hotfix for orphaned KPA tank drivers being unarmed.

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Crysis Remastered Improvement Project 0.20
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teringlijer
teringlijer - - 145 comments

gods work my friend! i dont know much about modding but can you plz tell me if it is possible to change the textures of crysis remastered? i mean i worked allot with photoshop and 3d studio max in the past so maybe i want to try and change some of the textures if its possible to do so.

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CallistoNTG Author
CallistoNTG - - 290 comments

The textures are DDS, with mipmaps split out. There are tools to recombine them into a single file. And the game will accept new textures as long as they use the right compression. (OG Crysis textures are also compatible.)

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