This mod aims to continue fixing bugs and making improvements to the remaster now that official support has ended. The goal is to respect the vision of the original game by Crytek Frankfurt, its PS3/360 port by Crytek UK, and Saber Interactive's remaster to get the remaster closer to Crysis 2 Remastered in quality.

Description

Intended for Crysis: Remastered Patch 1.2. Deprecated release.

Preview
Crysis Remastered Improvement Project 0.15
Post comment Comments
Guest
Guest - - 691,307 comments

This comment is currently awaiting admin approval, join now to view.

bigbuck1512
bigbuck1512 - - 3 comments

Hey man thanks for the modding. I know it's a longshot.

But do you think you'd be able to increase the enemy count in the game closer to what it is in the original?

There are so many firefights in the game that are much less exciting than in the original due to a decreased number of enemies.

Would be great to see the enemy count increased again! It's a shame they didn't bother to do this themselves for the PC version.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags

Crysis Remastered Improvement Project 0.15 has not been tagged yet.