With the addition of yet another trench style map, artillery balance is getting deeper, from ballistas being buffed for anti early artillery, and explosive ammo being geared towards disruption.
Changelog:
---// v3.0
> drought map named properly /
> horde unit loose formation made tighter /
> jannisaries buffed to be on par with cossacks /
> monster bombard health and shot radius increased /
> feudal knights and others removed from late era /
> explosive ammo buffed for distruption /
> another trench-based map added /
> made wooden siege weapons easier to destroy /
> modified artillery hp values /
> slightly buffed rocket launcher /
> increased ribault range /
> slightly buffed feudal knights /
Install:
1. Rename teutonic folder to teutonic1 in [C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War\mods].
2. Move the folder inside the downloaded .zip (it's called teutonic) into [C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War\mods].
3. Go to (C:\Program Files [x86)\Steam\steamapps\common\Medieval II Total War\data].
4. Copy the sounds folder from there into the mod [C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War\mods\teutonic\data].
5. Run the mod by launching teutonic.
6. [OPTIONAL] To keep your settings from vanilla, copy your preferences folder from: [C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War] to [C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War\mods\teutonic]
**[If you already have a version of this mod installed, just delete the old version and start from #2]**
Notes:
> This is basically replacing the teutonic mod so you can play online using steam.
> If you want to play the regular teutonic expansion, just rename the teutonic folder to something else and then rename teutonic1 back to teutonic.
> The reason I don't upload it with the sounds folder is to decrease file size (from 1.6GB to about 400MB).
> If you're having trouble playing online, try using hamachi and LAN (or even changing steam region).
Credits:
> KingXDestroyer / Jeremy [MAIN CONTRIBUTOR]
> Stickmansme / Anthony [MAIN CONTRIBUTOR]
> Cahzinar [MAP CONTRIBUTOR]
> Phatboi_Assassin / Zaid [TESTER]
> Cheeky Fellow / Chris [TESTER]
> History General / Leon Cao [TESTER]
~~ Made by Aleksi Mizaro.
Youtube.com
~~ Mod post:
Twcenter.net
Hey dude, I have a question. I've been following this mod for a while but I just realize that I'm not sure if the rebalancing and such that you've done here is just for multiplayer or if it applies for single player and campaign as well.
I have not worked on a campaign at all, but there have been a few people using this mod as a base for a single player campaign.
But if you have the vanilla files unpacked and want just a vanilla campaign with the units from this mod, you can copy across the "campaign" folder from data/world/maps from vanilla to the mod and that should let you play it (in theory). There might be a few other files you need though.