Welcome to my mod. Since I've been playing Vegas 1 & 2 I've heard people complain that certain weapons in the game just aren't realistic. So I researched the weapons in the game and found... They were right! While I haven't adjusted characteristics like the steadiness (or lack thereof) of the weapons when being held or fired (yet, I just might later), I have changed just about everything else. WARNING!!! This mod increases the realism of the game, i.e. it is even more difficult. But since the game has been out for a while I thought people might be up for a little more of a challenge. I adjusted all the weapons to have characteristics closer to the real ones. Most weapons now have slightly better penetration. Weight and fire rate is also now proportional to the real weapon's. I took away unlimited pistol ammo. Movement speed is now proportional to the weapon's weight. Ammo carrying ability is also more realistic. Weapons feature realistic fire select options. Realistic silencers & more.
Here are some screenshots from the game to show some stats of all the modified weapons.
The stats are all relative to the rest of the guns in the game. And as the models haven't been changed I wanted to give people something to look at. In the original game there was very little variation between guns in a particular group (Shotguns, Assault Rifles, etc). By browsing the pictures you can get a decent idea of how the guns relate to each other. I would however be great if Vegas 2 did have more stats like fire rate, weight, or recoil.
Remington 870MCS: Military version of the Remington 870, MCS stands for Modular Combat Shotgun. I chose the Tactical Entry/CQB Weapon version. This pump-action is a lighter weight option between the LSS and the 500Tactical.
this one should have 8 as it has the extended mag. tube :/
Not with the shorter barrel, or it would stick out. I measured.