Hungary is already an interesting country, as it has a lot of room for expansion, and even some historical struggles, that defined the nation's diplomacy in the years of the war. The main focus of this mod is adding more flavor to the country, primarily with the new focus tree. The political branch allows for either a revisionist policy (which focuses on restoring old territory), or an ideological shift, which enables a democratic, or communist Hungary, each with its own decisions to make. Following the revisionist branch presents opportunities to reform Austria-Hungary, demand former territories of the realm, and even develop the newly acquired lands.
I would like to sincerely thank everyone, who contributed to the mod in any way. The community has been a great help in developing the mod, by providing me with feedback, and suggestions.
If you notice any bugs, or issues, please let me know in the comments. The mod is still in development, so any feedback and suggestions are welcome (if you don't speak English, please limit your feedback to private messages to me, so the comment section remains readable to everyone).
If you find a bug, or have a problem with the mod, be sure to check the "Known Issues" section before jumping to conclusions, or reporting it as a bug. Thanks!
For detailed version history, check the file descriptions, or the readme file of the latest download.
Piece of advice:
The mod is under continuous development, and I don't have the capacity to thoroughly test every single feature. Bug reports are therefore much appreciated, as they help me in finding all the flaws that were left in during development. Also, if you are playing with the mod enabled, consider making frequent saves, to prevent bugs from potentially ruining your campaign.
If you detect an issue, that has not yet been reported, consider disabling any other mods, reinstalling the game, then reinstalling the mod, and starting a new game before reporting it. Many problems are solved by starting with a clean slate. If you really want to make sure that the issue is with the mod, and not your installation, also delete everything non-essential from the User folder (Documents/Users/[Username]/Paradox Interactive/Hearts of Iron IV/). Save games and mods can stay, the rest will be regenerated when you start the game again.
As of v4.5.0, the mod is compatible with v1.6.2 (Ironclad) of the base game.
The mod is not guaranteed to be compatible with any other mods.
The detailed compatibility description has been migrated to the readme file, to conserve space on this page.
Az új verzióban a revíziós ágon elérhető az olasz illetve a lengyel szövetség.A lengyel szövetséget a legkönnyebb létrehozni.Elég ha nem történelmi beállításokkal játszunk a lengyel AI nagy eséllyel legkésőbb 1939-re létrehozza a saját szövetségi rendszerét.
Az olasz szövetséget sajnos nem olyan egyszerű létrehozni az 1.5-ös verzió óta.A játékban kizárólag az alábbi módon hozza létre az olasz a saját szövetségét:
A játék elindításakor a német AI-t demokratikusra állítjuk az olaszt pedig defaultra
Amennyiben történelmi módot bekapcsoljuk elérhetjük azt, hogy az olasz AI minél hamarabb létrehozza a saját szövetségi rendszerét.
In the new version, the Italian and Polish alliance are available on the revision branch.
The Polish alliance is the easiest to create.
It is enough to play with non-historical settings, the Polish AI will most likely establish its own aliance system by 1939 at the latest.
Unfortunately, the Italian alliance has not been as easy to create since version 1.5.
In the game, the Italian creates his own alliance only in the following way
At the start of the game, we set the German AI to democratic and the Italian to default
If we turn on historical mode, we can get the Italian AI to establish its own federal system as soon as possible.
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Version 4.6.0 (Hungarian), for more information, check the file description.
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