These are for modders, its a resource to learn from, its something I know many modders want to know but dont even have proper examples to learn from or even know what anything does, and I will provide different types of mods to this helps ease that pain, as it takes time to learn. Feel free to ask questions in comments where you are confused but make sure to read the tutorials I added first as it explains everything in detail. I will take requests for things, much of it is easy but time consuming, which makes it hard.

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So I got asked by a modder to export some fallout stuff and I wanted to instead show you all how much power is in the time consuming process of armor and inventory and how much cooler it can make things. use my other guide to see how. some extra notes: remove body tag for all items, add itemin1hand tags to make them heavier or smallitemin1hand tags for lighter items.

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The Power of Armor System for MoW
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TheNCR
TheNCR - - 31 comments

is there a way to combine them all into one armor suit?

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MeestorJeebz Author
MeestorJeebz - - 58 comments

Sadly no, if you wanted to make a system that looked 100% normal you cant because each pieces needs to be rigged separately and made into its own item. By the way I made a second version that has them aligned a bit more so it looks better and ill post a pic of it soon to show you, and obviously you can cut down on the time and pieces by not having so much and having part of the humanskin itself armored for specific types of troops etc.

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MeestorJeebz Author
MeestorJeebz - - 58 comments

rigging for armor pieces isnt done through the normal humanskin way but it takes time because the pivot has to be placed right, or the model rotated the right way on the pivot.

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TheNCR
TheNCR - - 31 comments

very impressed but, wouldn't it be easier to make the entire suit a skin? kind of like the guy that made the Enclave armor.

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