A nearly completed version of the map. Fully functional. No problems reported yet. A few bugs only. Galactic Civil War on Conquest modes only. Lamda Base is a fictional Hoth battle. It features a rich trench line of the rebels and a long maze of mountain tunnels.
Star Wars Battlefront II (2005)
Hoth: Lamda Base v0.9
By SPi.
Date: March 28, 2020.
Info:
Hi there, I am SPi.
I am new to SWBF2 mapping/modding and this is my first public map to be released! I started SWBF2 mapping around the end of January 2020 and for one month I studied tutorials and learned how to do all I can do so far. During March I made a break from swbf2 modding because I had to focus on other projects.
Now I am back and I am ready to release my first public map! I always wanted to make SWBF2 maps. Since 2008! I never got the chance either because of other projects and real life obligations, or software limitations and problems. My passion for Star Wars Battlefront II is great, so I will surely put all the talent i was graced with on my work as soon as I have the time to.
Other than SWBF2 I have been modding Call of Duty 4 since 2013. Here's my moddb page where you can find almost all of my mods COD, BF2 or anything.
Moddb.com
Also my youtube channel has a lot of stuff too!
Would appreciate it if you checked that as well.
Youtube.com
Install:
Put HLB folder in:
Star Wars Battlefront II/GameData/addon folder of your game.
The map will then be available on Instant Action.
Only GCivilWar Conquest mode available.
Known Bugs:
Sometimes the NPC and Team balance may not work as expected.
The hangar entrance and main hangar objects have a slight misalignment that causes a gap line visible from the inside.
Some models flicker. (Disappear and reappear rapidly)
Sometimes Walkers will retreat.
Hoth: Lamda base is a big instant action map that is obviously based on the Battle of Hoth from Episode V.
The design of the map is not made to resemble the actual battle itself, nor has the aim to be accurate representation of the battle. The map is based on a location I've seen and the theme of Hoth applied to it.
An extensive Map Description can befound in the Summary page of the moddb page of the map here.
I hope you have fun and enjoy my first SWBF2 Map!
Very nice for your first map and a interesting layout.
Thank you!
This is a very refreshing Hoth map, you'll often see Hoth maps that are basically different takes on the same concept: a long march across the snowy fields to Echo base, shield gen gets blown up, indoor fighting. Whilst this map does include the traditional "AT-ATs march at the trenches" gameplay that is so synonymous with Hoth, it's not drawn out, instead it is merely one element of the overall battle, the AT-ATs serve more as a constantly shifting spawn point, which enables the Imperial team to capture trenches of their own, so that they can eventually breach the Rebel's position.
I think perhaps my favorite thing about this map is that it is set in and around this large snowy hill, you can go all around it and breach the bunker from different angles, although the AI doesn't seem to comprehend that concept (something that I think would be cool to see in future versions, if possible). This simple detail shifts the entire gameplay dynamic of the map from the static, linear design of vanilla Hoth to one that feels more open.
This is a fun take on a classic setting, Spi mentions that they are an experienced mapper, and it shows, I'm definitely going to keep playing this one, I'd give it an 8/10 if I could.
THIS MOD IS BEAUTIFUL, CONGRATULATIONS, GOOD JOB