A reimagined Hoth map, with several new landmarks and gameplay choices.
Hoth: Battle Of Echo Base is a reimagined version of Echo Base with an all-new layout and new interiors, such as the Medical Centre from the film, and the South Hangar with a parked GR-75.
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HOTH: BATTLE OF ECHO BASE
VERSION 1.1
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by Giftheck (ggctuk@gmail.com)
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Hoth: Battle Of Echo Base is a reimagined version of Echo Base with an all-new layout and new interiors, such as the Medial Centre from the film, and the South Hangar with a parked GR-75.
There are a total of nine command posts - one of which is the Shield Generator, which the Empire will try to destroy.
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INSTALLATION INSTRUCTIONS
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Place hot2 into your addon folder.
You can replace the hot2\_lvl_pc\mission.lvl with the one from Stock Sides Mission if you wish to play with the stock sides instead.
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HINTS, TIPS, EASTER EGGS
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Though Echo Base has parked X-Wings and Y-Wings, these cannot be piloted - only the Snowspeeders in the North Hangar can.
There are two Uplink Station props located on the map.
A Health Droid is located next to the tank in the Medical Centre.
The Snowtrooper Sniper is inspired by the unobtainable Snowtrooper Specialist from the mobile game Star Wars: Galaxy Of Heroes.
The Rebel Marksman's weapons were chosen as a deliberate reference to SWBF 2015's reconfigurable A180
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CHANGES FROM VERSION 1
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-Increased reinforcement count
-Decreased AI count to 35 per team
-Fixed an issue where snow would fall in the Medical Centre
-Fixed some terrain issues
-Decreased the damage from orbital strike beacons and increased overheat time for the AT-AT's orbital strike
-Decreased the spread per shot for the DLT-19 from 1.1 to 0.8 in line with the Rebel M45.
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CHANGES FROM BETA
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-Added snow FX
-Added RainShadow regions to the interiors
-Fixed an issue where AI would get stuck trying to exit the Medical Centre
-Fixed an issue where Rebel AI would ignore the snowspeeders in the North Hangar and Tauntauns
-Raised the AI count from 35 to 40.
-Fixed an issue where Alliance objectives would display for the Empire instead
-Fixed collision issues in the left side-hangar at the North Hangar CP
-Changed the skins for the Rebel Marksman, Rebel Officer and Imperial Snowtroopers
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GLITCHES AND ODDITIES
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Known bugs/issues:
-Potential effects overload may cause guns to misfire.
-There is ghost ordnance collision in the left-side hangar at the North Hangar CP.
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CREDITS:
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-Pandemic Studios - Mod Tools
-Lucasfilm/Lenovo - GR-75 and Viper Droid from Star Wars: Jedi Challenges
-Lucasfilm - Models from Star Wars: The Force Unleashed
-Free Radical - textures and Wampa Cavern from Star Wars: Battlefront III
-Sereja - SE-14C model (SE-14R based upon this model), assets from his Hoth: Echo Base conversion and Tatooine: Mos Eisley Spaceport map
-Gogie - Texturing method in Substance
-Ben Burtt - Star Wars sound effects
-John Williams - Music from Star Wars: The Empire Strikes Back
-John Powell - Music from Solo: A Star Wars Story
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LEGAL
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THIS MOD IS NOT MADE, NOR IS IT ENDORSED BY, DISNEY, LUCASFILM, ELECTRONIC ARTS OR DIGITAL ILLUSIONS CE, AND IS MADE FOR FUN, NOT FOR PROFIT.
EVERYTHING, FROM SOUNDS TO MODELS, IS USED WITHOUT THE CONSENT OF LUCASFILM BUT IS USED WITH RESPECT. BOTH MYSELF AND LUCASFILM RESERVE THE RIGHT TO HAVE THE MOD REMOVED FROM ANY DOWNLOAD SERVICE IT IS AVAILABLE ON.
All assets have the minimum possible amount taken from licensed material, and do not impair sales of their respective games, nor do they misrepresent their respective copyright holders.