Hi all! This mod will get a release when I see its integrity, but I don't have that today. Unfortunately, at the moment I do not have the opportunity to devote much of my time to this work, based on sheer enthusiasm. Most of my time I am forced to do work that brings me income. For this reason, I cannot move quickly and devote all my time to my mod. However, I make progress with my mod from time to time, my screenshots and videos show this.

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Add media Report RSS Capture of Dreadnaught (view original)
Capture of Dreadnaught
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Mak-in-Toge
Mak-in-Toge - - 62 comments

during capture the targeted ship change color ? if it that, then god job, it look nice

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_mickey_ Author
_mickey_ - - 84 comments

Yes, but I yet have not adhered certain colour for all captured ships.
Initially Progenitor has no colour choice(only singleplayer color)

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880Zero
880Zero - - 2,557 comments

Are you using the Pepper shaders?

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_mickey_ Author
_mickey_ - - 84 comments

not understood. I use standard shaders for progenitor ships without team and stripe colors( progenitor ships from singleplaeyr game)

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maxdamage
maxdamage - - 214 comments

@Mickey_312
Here is the link to CnlPepper's shaders at the Relic forums:
Forums.relicnews.com

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