Unlimited_X MOD is a modification based on Homeworld 2. It will set up a new world for the players - new storyline and background infomation, new races, new maps and new effects.. etc. UXMOD will just has a develop team of one moder. It's somehow a "private" mod containing the moder's imagination.
A VERY SHORT video testing the engine and hyperspace fx.
Well.. this is just a small test.
The ship in this video is a coj destroyer.
Notice: The style of engine/hyperspace is not decided.
-UX
This is not ingame ... is it?!? *jawdrop*
Nope.. just a CG animation.
...if this were in game i'd need someone to help me picking my jaw back.
Haha:D
Well.. Though the HW2 in-game render engine is not that modern, I'll try to enhance the quality of in-game appearance:)
hm... sound from iwar -_-
very cool, this material could actually be used to make a movie, if a lot more of this is added. Still this is a very cool destroyer. I wonder if you can bring these hyperspace graphics ingame.
You realise nobody has successfully bypassed the HW2 "window\" hyperspace effect, right?
We have in the Star Trek: Continuum mod! What he's got in the CG could be replicated with a version of our warp script.
Yes you've got it, very nice game:)
Thanks! I'm liking the quality you've put into your mod so far! 加油同志!
And..
I can say that it's possible to do the HW2's warp "window\" in CG, but that's quite complicated. Now this warp fx is just a simple test, and there'll be something else:)
Well, it's really possible to use this kind of warp fx in HW2: just see the ST:Continuum MOD. That involves some work on the scripts and MADs\MADSTATEs. Right now I prefer using the original hyperspace fx in HW2:)
啊..你居然也用中文呢,少见呀。
哈哈~ 难学的,所以少见的!
wow!! Impressive work!
Very nice.