Unlimited_X MOD is a modification based on Homeworld 2. It will set up a new world for the players - new storyline and background infomation, new races, new maps and new effects.. etc. UXMOD will just has a develop team of one moder. It's somehow a "private" mod containing the moder's imagination.

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Unlimited_X Author
Unlimited_X - - 276 comments

Emm, this is a concept of a new fighter of FoSS (maybe a corvette, this is not decided) I drew. As the other concepts, I also make a new background here. This time the planet looks much better I think. Wish you enjoy it:)
-UX

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jupjupy
jupjupy - - 8 comments

Holy ****... My eyes! ITS TOO AWESOME!

Although, if this was to be a fighter the cockpit would look slightly out of place, mostly due to the circular structure. Fighters ARE designed for speed after all, and that doesnt look very streamlined.

I'd say either make it a corvette or edit the cockpit a bit. Cant wait to see the render.

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Unlimited_X Author
Unlimited_X - - 276 comments

Well.. actually I made some mistakes about the structure and the cockpit should be a little bit higher. Anyway, I'll take your advice to make it a corvette. And in that case it may carry more weapons :p
Thanks for your comment very much:)

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particle1oplen
particle1oplen - - 19 comments

Don't think that streamlined design matters when your talking about space. There's no friction.

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Lupus_of_nox_noctis
Lupus_of_nox_noctis - - 1,088 comments

That is goddamn Brilliant!!! It would suit Corvette better. What will its armament be?

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Raygoza
Raygoza - - 1,639 comments

I think it looks like a scout hyperspace-able corvette class vessel.

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Unlimited_X Author
Unlimited_X - - 276 comments

Well, it's just too small for a usual corvette to carry a hyperspace engine. This one is not specially designed for hyperspacing.

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Unlimited_X Author
Unlimited_X - - 276 comments

There may be pulsars and energy cannons (which is familiar to the movers in HW2), but it's not decided for now:)

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Description

A concept artwork I recently drew. Also a preview of a new background.