The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

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Pouk
Pouk - - 4,802 comments

Good.

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Nathanius
Nathanius - - 2,305 comments

Put a bit of alpha into the yellow, so it's not solid lines, otherwise I think it looks great :D

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cacman
cacman - - 57 comments

Wow your really going all out, nice

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HW_Lover
HW_Lover - - 104 comments

Excellent work, bring back the feeling of hw1, like it...

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Hell_Diguner
Hell_Diguner - - 3,645 comments

What's the point of the two scouts on the left?

I think the diagram of the scout is a little too complicated. With the inteceptor, you get the sense you're looking at the framework inside the ship. In the scout it's not so clear what you're looking at.

Homeworldshots.net
Ship components and chassis are completely seperated.

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Jkberna Author
Jkberna - - 486 comments

Didn't explain myself correctly, the idea is you guys helping me choose from those 3 options for icons, 1 almost like the original, e the 2 on the left a bit more different.

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Hell_Diguner
Hell_Diguner - - 3,645 comments

Well, with the layer blending you have on the left two, I'd choose the upper right. I still stand by what I said above though.

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Jkberna Author
Jkberna - - 486 comments

And what do you think of the icon ingame? (the released scout)

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Description

Icon proposal, on the lower right is the original HW1 style, from research.