New Menu Background! Mod now uses remastered UI. Cataclysm UI has been removed.
All ship textures have been renamed to prevent bugs/glitches.
Hive Frigates script has been fixed.
Beast Update: All ships now support team colors. Cruise Missile now infects ships when attacking. Added Infected Lower Decks (Research Module) for the campaign. Added Infection Beam.
Somtaaw Update: Kuun Lan Remodeled. Removed the hanger from the model and turned it into a build-able module. Added Lower Decks (Research Module) for the campaign.
How did you manage to fix the Hive Frigates script?
Cruise Missile now infects ships. This will be interesting to play with players and awesome.
I looked into the Soban's Rebalanced Mod. Even though its not for v2.0, the scripting is still functional. There were three different hive frigate scripts. I salvaged them and with a few edits, they worked.
Herobrine, when will you update the mod to have the updated files, because it will be more like Cataclysm. Plus it will finally have the Hive Frigates work as intended.
It will be done whenever I complete the fixes. I also still need to add the updated Kuun Lan model, as well as the separate modules I created for it. It will be released sometime tomorrow or this weekend.
I separated the hanger module from the ship. It will be used as a fighter facility.
I got a question. How is the Infection Beam going to subvert ships in the next update?
I'm developing a script with Nathanius' help on Gearbox.
How it going for the update?????
I don't know if you have through about this, but it would be really cool to see the infected Kiith Manaan Caal-Shto carrier in one of your updates? Can you do that?
I plan on it.
Thank you for your work on this mod. Is there a way to support the team?
Re: Hive Frigates - is it safe to assume that the cheat from the original Cataclysm days will be gone where you could target your drones from accross the map?
Will there be crystals?
Will the research tree be roughly the same?
Thanks
HalfofOneHalf You can support the team by joining the Moddb Mod team by contacting Herobrine or joining our Homeworld: Universal Conquest Mod Team on Discord.
any idea how long itll be?
Hello, I got an idea. Can you make the infection ability; like when getting hit by a few cruise missile or a few infection beam works the same way as a ship being hijack by marine frigate with a capture progress bar. That way super capital ships with a special research to reduce the rate of infections have a chance to survive before being fully taken over.
how do i download this mod?
buenas soy nuevo y nose por donde partir, pero me gusratia ver como hacer o ayudar a elavorar un mod tengo habilidades para modelar en 3d y muchas ideads jejeje y estoy enamorado del juego.