Like I said in the previous article, the mod didn't come very far initially. While I had at least a vague idea of how I wanted a few maps to look and feel, I didn't consider how you would move through them or what sort of gameplay they would consist of.
That's why I'm now looking for a lot of reference images of unique places that have an aesthetic I could get inspired by. Here's a sneak peak of the very basic layout of what the first area could look like:
I'm not very good at concept art, so there aren't going to be many interesting pictures of larger areas for a while, just some set pieces like I've been posting till now. Unless I figure out some sort of compromise.
I'm also remaking some old textures:
They could potentially end up being used as a gameplay component, so this isn't the final look, but they're shaping up quite nicely so far.