The goal of Half-Life 2 : MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more options and combat opportunities as well as refine how the Player handles his arsenal. Half-Life 2 : MMod also offers minor AI enhancements, extended abilities for combine soldiers, multiple bug fixes, enhanced visuals, VFX re-design, sound redesign and much much more, while keeping nearly every new feature in the mod totally optional.
This compatibility patch will allow you to play through Awakening with the revisions gameplay and visuals enhancements that Half-Life 2: MMod has to offer.
Patch is real already Moddb.com
I know about there already being a patch for this mod on here. I saw that your Awakening patch had some inaccuracies, like the menu buttons having the wrong font, and the names of the weapons, and the sprint scale interface being white instead of green. Your patch was made for 1.0, I made this patch just for 1.3. I understand that patches that were made for 1.0 can also work with the 1.3 update.
No this is patch made for 1.3, this patch version 1.0 (not version of MMod), press Read more... on my patch
All NPCs stand and do nothing. There is also this ai_disable, which I tried to fix according to many tips.