On spawning into a map you can choose either Combine or Rebel forces. The server always auto balances teams and automatically switches you between each team on alternate rounds, so every player gets to play every map on every team, and teams are always as balanced as possible. The objective is fairly simple, there are 3 or more sections to each map, and the Rebel team must achieve a particular target as described by the commentary before the next area is unlocked, until eventually destroying the final target at the end of the map. Areas remain unlocked once opened, and the spawn points will move on. Combine forces are only equipped with the AR2, stunstick, smoke grenades and SLAMs as they have the easiest task. The rebels only have the crowbar, pistol and machine gun and smoke grenades. All players can view an objective map in the top righthand corner, which also shows player locations, team status, and the position of the next objective. The rebel targets can be destroyed by explosives...

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Add media RSS English ale at it's best (view original)
English ale at it's best
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imagica
imagica

whoa. =)

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General_Hoohah
General_Hoohah

I just don't like the pics Im seeing in this gallery. The texutres all either look flat or generic, with no shading or anything. Like for instance, the round brass things at the bottom of those objects, have a flat texture and it makes it look crappy. All you need to do is take some pictures of some peices of furnature, edit them slightly, then apply them. Its not THAT hard. It looks like very little time was spent on these maps. Sorry, but Im not interested until you get some nice textures and the objects in your maps and the maps themselves look less blocky, but higher res instead. Take advantage of the HL2 engine, otherwise not many people will play this mod.

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RequiemLux
RequiemLux

ahaha nice

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Been working on a few models recently, including
these rather spiffy beer pumps. Yum.

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fallahn
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