Hello everybody, it's been a while since I posted here and I must admit that this is kinda stuck here, but I've got some good and bad news.
First off with the good ones :
<> I learned how to use Blender (Fuck Yeah).
<> I'm gonna start with some mapping work soon (Maybe a few days)
<> I'll try to fix that Raiden from MKD but I still don't know how. ( I think I've got it )
Now for the bad news :
<> I haven't got any contact with our coder
<> Models aren't going so well, as our modeler is grounded (Bad grades)
<> MKD's Raiden is still fucked up.
<> I haven't done any progress yet.
I promise I will continue the project this week. You are going to have your Updates by the end of the week.
I'm going to try to contact Edoc, and see if he's got any progress, then I'm going to fix Raiden's glitchy skeletal structure.
So stay for some news.
You should try using Milkshape 3d for all the model stuff. It was pritty much built for Half-Life and Quake modeling.
I've been using it for a While, but now that I know blender I guess I can make stuff not possible for Milkshape. Yet still I don't know how to texture, and the UV editor for milkshape sucks a bit.
PS. Your name is really clever.
C:\Users\nora\Desktop\Nouveau dossier