Most color textures have been upscaled by x2, some have been done x4. Minimum of 1024x*
High(er)_Rez v1.1 - Fixed glass (DXT1 compression doesn't support transperancy)Upscaled view_hands models by an additional 2x. Sharpened textures
Fixed glass (DXT1 compression doesn't support transperancy)Upscaled view_hands models by an additional 2x. Sharpened textures
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