Hey , new version .
Some balancing, but above all a big improvement in the base editor (now possibility of placing castle/dwelling, new spells and objects, directly from the editor)
And , new map scenario ( first for me )
patch note 1.33
Game modification :
rollback for AI ,because the new file did not work online (I will modify it, again and again, until everything is perfect (or almost)
remove : formation defencive and offencive for golem upregate , Add temporarily: magical absorption and Opportuni retalation
Add:
add new hero academie for xel and temple version config
Add new spells repair ( heal for construct unit )
Addition of a new scripted map created by myself
Balance :
Nerf dammage t3 xel ( iron chewer and base ) by 2 approximately
increased mana cost for regeneration and entangle spells earth
nerf health and damage thunder bird and rock
balance stat wivern ( light)
nerf damage freezing orbe
nerf damage crusher / brute ( t3 stronghold )
nerf damage centaure and upregate stronghold
Nerf Secret Druid ability, now each additional shot with leaf dagger consumes 50 mana (before 20)
Nerf ability alternative Stronghold : Arcane eagle can use 1 per figth ( before 2 )
Editor improve :
Moved new artifacts, can now be placed on heroes customize in the heroes7 base editor
Add all new spell in h7 editor base , and all castle / dwelling and all new creature can be placed directly on the heroes in unit customization for makes the work of map creators easier.
Improve :
Improve texture for alternative tower ( Serraphiel works )
Changed archangel weapon to a magical staff
Improved textures and particle effects for alternative tower
Fixed a bug for the elite extra necropolis, where attack time din't sync.
Fix bug :
Fixed localisation file, where the 7.5 tip would be too long to fit the screen (English and French)
Fixed 2 localisation lore for 2 neutrals, it will not show in English
Fixed combat map HopeLand, where some units will float on the battle grid.
Fix new building for bonus growth ( tower of power ) .
Fix metamagic skill .
fix crash kirin after kill last pile in figth
Fix scroll item tryal by fire spell ( freezing orbe / sentry fire / conflagration soul etc )
Temple alternative attaque ranged bonus fix
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
Hi, many thanks for that awesome mod, it's so cool! :)
One question: If I encounter little issues, where is the right place to report that? Thanks!
go to the heroes 7.5 discord channel discord.gg/DcWx8jKNu9
thanks! :)
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
Hi. How can I remove information about the strength of a neutral army? I want to make the game more interesting
maybe in the game translation text files, I will do a test, but logically, if I delete the text which indicates: weak / medium / difficult, it should no longer display it... I will test and keep you informed, but it may be interesting to suggest for hardcore players
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
Hi in your read me file you say that * It is not recommended to play the campaign with the mod (but a patch is available).
Where i can find that patch thanks in advance!
This comment is currently awaiting admin approval, join now to view.