Heroes of Might and Magic 7,5 S.V.P The mod contains the following implementations: -New additional creatures which means that each faction will have 1 strong elite and 1 strong champion and it is possible to have them by sacrificing other creatures after building the necessary buildings !! -New battle cards -New 4kTexture implemented -New creature abilities for all Elite Strong from Vanila Breast, Rakashaka etc … -New creature abilities for additional Elite and Champions -New Inferno Townscreen fresh revisited -New translation for Inferno Buildings over 18 new names

Description

1.2 "Temple and xel " : Add missing heroes . ( now 24 ) Add hero duel Temple Add Army duel Temple Add lore faction Temple . Balance : Balancing t3 Xel: The 2nd shot has a 50% chance of inflicting damage and the 3rd has a 25% chance -Hero modification (Warning : only valid for the configuration "temple and xel add" , the original config will be revised to have a balance of 24 heroes per faction and no duplicates etc by Antalyan . that for those who wish a perfect balance , and play in duel multiplayer ) . For Temple and xel config : 4 heroes have a new class : engineer : gives warfare lv4 in the talent wheel, instead of warcrie . Serguei and Garland change their specialization ( double ) . Serguei receives : griffonier : Bonus health point / defense and griffin gains ability strike ans return . Garland receives : Position war -Modification of the specialization of Kente ( Strongholds hero ) Bug fix : Fix ; all poison of temple does not apply to creature with reptilian organ

Preview
heroes_7.5_temple_and_xel_add_1.2
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