This is an updated and extended version of Awere's Hello Neighbor: Old Art Style Content Pack that includes more assets, blueprints, meshes and more. If you have the older version and want to use this instead then make sure to either delete the older version or merge the files with this one and replace if prompted. I have been updating this pack myself to fix and add things but you don't need to entirely credit me since the content pack was made by Awere and all the assets belong to Dynamic Pixels/ Eerie Guest Studios.

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HN: Old Art Content Pack (Extended)

HN: Old Art Content Pack (Extended)

Full Version 9 comments

The release is here! Make sure to read the READ_ME.txt to know what to do.

Comments  (0 - 10 of 28)
PIayer456
PIayer456 - - 355 comments

When is the update?

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Guest
Guest - - 693,318 comments

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dima_kurkin12
dima_kurkin12 - - 13 comments

добавь модельки из hello neighbor old style

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Guest
Guest - - 693,318 comments

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Guest
Guest - - 693,318 comments

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Guest
Guest - - 693,318 comments

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Redyboxer360
Redyboxer360 - - 8 comments

seems there is a collision or wall from stopping me getting to the run corridor after placing the ceiling can it be fix?

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Guest
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Casehawk12
Casehawk12 - - 12 comments

Took 30 minutes to load but it was worth the wait!

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bonniebull87
bonniebull87 - - 18 comments

I was wondering if there would ever be another update to this at some point. Some Blueprints such as the shark do not seem to exist yet. There are also a few things here and there such as the lost and found box from alpha2. Will those kinds of things ever make an appearance? I'm also not sure if things like the laddergate or the shed work. I can resize the shed and it works, but adding the door to it doesn't really seem to help much. Will there be any more updates in the future that add more oldart items and fix a few things? I would really appreciate it.

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RandomPerson189 Creator
RandomPerson189 - - 6 comments

Hello, thanks for suggesting these; I'll be sure to add them in the next update which will come out eventually. It's been quite a while since I've updated this due to lack of interest and because I wasn't so good at Unreal Engine at the time. Now that I've improved my skills, I'll hopefully get back into updating it.

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