Hellenic Warfare Mod is a total conversion mod for Armed Assault. The mod is trying to bring Greek modern army into Armed Assault. A whole new set of Vehicles, Units, Weapons, Objects, GUI, sounds and even islands based on real geographical terrain data of Greece, and many more. A whole new campaign (fictional) divided into two phases (sub campaigns) for maximum game play enjoyment, along with a lot of stand alone missions, both for single player and multiplayer all of them featuring Greek modern army. Currently the mod is at development phase, estimated time of release currently unknown. For more information and progress releases you can visit the mod page.
A small video demonstrates the destruction effects of the upcoming ah-64. Keep note that this is WIP and the final release may have changes.
HWM AH-64A Damage System.
before watching the following video, it would be good to read the following general lines about our enhanced dammage/destruction system, that you can't probably see on this video.
1)dammage/warnings.
we have build the system based on the hit points. Generally every hit above an amount at a specific AH-64A component triggers an effect (sometimes not), a warning indication on panel, and a beep sound.
Based on the available hitpoints we have the following.
1)critical engine hits, produce randomly (left, right, none) smoke from the engine, and the appropriate beep and warning.
2)tailrotor damage has some levels. For the 1st level some dammage not critical but significan MAY cause the tailrotor to spin in wrong axis. critical damage destroys tailrotor and produces smoke aswell. Again beep sound and warning light is present for every damage level.
3)mainrotor critical damage can makes it spin in wrong axis and produces smoke. Again, warning lights both in CPG and Pilots panels appears with a beep sound.
So far we have implement these, there are few ideas left but we see if we have the time to implement them aswell.
HWM AH-64A Destruction System.
1)destruction is quite fancy. This time our goal is to convert the model itself to a wreck. that's why we have changed the destruction texture to something more good looking that the standard bis. Also the model takes a wreck position when it crashes.
Now some random thing can happen, like the main rotor, some of you may have noticed that in the fotos the wreck has only 2 blades instead of 4. that's why cause when it crashes randomly 2 are animated leaving only the rest 2, which one that's random.
Den to fortonei h selida...Mpas kai toxete anevasei kai sto youtube?
to kanei akoma processing gia ayto.
to link sto youtube einai Youtube.com
Axa!Ontos tora pezei.Gamato destruction system!Keep going paidia!