Harvest is a custom story for Amnesia: The Dark Descent, which places you in the shoes of Liam Connelly, a journalist for the Irish Record. Following a tip from the lead detective on a case he's been covering, Liam travels to a restored castle estate in County Kilkenny in hopes of breaking the story as it unfolds.
Two of the custom models to be used in Harvest. A light bulb (Amnesia has none by default, being set in nineteenth century Prussia) and a sign template. The materials and condition of the sign will be tweaked before implementation, but the bulb is more or less final.
That's not rendered with HPL2 as well as other screens you post here. I'd find it interesting to see them in the Amnesia World. Nice models though.
You're right. This one is inside Blender, like some of the others. I'll be posting up images of them in-engine as they're utilized (until a couple days ago, they weren't functioning in-game).