A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
Lots of little things going on right now that I'll eventually be able to show you, but for now work is ongoing with the in-game HUDs. Some changes here from the last, some you might notice quickly, others not so much. Try to point them out in the comments below and we'll explain what's going on when you do!
HUD work is being done by our newest member WyvernZu, while Lord_Set finished up the menu system.
Looking good! I really like the new ship thumbnail. It is very cool! However, I feel that the font used in this HUD should be a little thicker. Also, the background of the HUD elements could use more more of a blue tint and maybe make the background a little less see through?
Wow, I'm almost expecting Cortana to jump up and tell me how bad I'm doing
Whoa, thats really nice, i love the new ship icon at the bottem
Those ship images are thanks to Bornsteller, he figured out a nifty way to quickly do those in Blender.
speaking of ships what is the ship that is selected I don't recognize it?
Phoenix-class carrier
It's a phoenix class, my guess assault.
That would be the Phoenix Class Assault Ship, based off of the UNSC Spirit of Fire
Ahh.
Yeah boy!