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'Halo: Ring of Destruction' is a codename for our total conversion mod for HL2. The game won't be identical to Halo, but will have some minor similarities. There were many things I disliked in Halo and they include boring (easyish) gameplay, basic appearances of maps and the repetiveness of both map areas and characters. Hopefully, all of this will be improved with the mod. We had worked a fair bit on the 'Pillar of Autumn' for Singleplayer and had got a few Multiplayer maps made. However, due to copyright infringement issues we are unable to keep it as you see in the pictures. Much will change including storyline, characters, locations etc. If you're wondering whether the hell we know what we're doing, on our private forums we have discussed the entire story, had some of our own concept drawn out, thought about new names and variations and also come up with some unique ideas. One of the big changes with this mod is that it will be supporting co-op gameplay....
that is soo close to the origional, i love it!
OK, this map wasn't red, it was white. What's next, there's a part that's blue? Then what, raining dicks and pussies?
You are beyond stupid.
Have you ever played Halo?
This is almost identical.
The red parts here WERE red in the game.
Trevia, JUST STFU. you OBVIOUS DID NOT PLAY HALO! AND YOU ARE F*CKING RETARDED CUZ YOU THINK YOU KNOW EVERYTHING! well guess what...YOU DONT MORON!
btw. nice job on the textures.
lol i just love how you get all mad at that guy and then comment the textures
Very well done, the textures look good and it cool your just not stealing models like halo:source, but i cant say to much becuse iam using place holders in my mod.