new update with some new features and some tweaks for the weapons change log on description
Changelog
increased animation speed on reloads weapons switch and meele now the gun play works much more faster
no shield sounds for the Elites now you can hear a beeping sound when Elites dosen't have shields as well as a Shield charge sound
new backup call item for the inventory they are 6 different items that call different things you can call
Marines follows the player around and teleport to your location when you get so far from them
Spartans follows the player around and teleport to your location when you get so far from them
Warthog provides covering fire and spawns 2 marines upon death
Scorpion provides heavy fire very useful against heavy vehicles
Falcon fly around and provides covering fire
Pelican spawns some troops and provides some heavy fire
some issues
the inventory desen't show the items icons i'm working on a fix but the spawners work fine
emjoy
Dude..... YES! This went from being crap to being completely awesome! Great job on the update!
Could you make a version or add an option to reduce the amount of item pickups. I went through btsx on hard mode and I didn't even have to do much because of all the tanks and spartans I could deploy.
EDIT: Scratch that, is there a way to revert barrels back into barrels? Why not change the barrels into fusion coils? Maybe something like the tech barrel from the Complex Doom ClusterF mod. Just an idea.
EDIT2: I replaced the barrels with a mod in the meantime. I'm going to have to find a map where the escalation is slow. It just doesn't feel like Halo to be a rip and tear type of game. Might try out something another map that doesn't add so many weapons. Btw, the shotgun doesn't seems to fire in the center of the screen.
EDIT3: Some of the weapons are too bright (rocket launcher, shotgun, fuel rod cannon).