this is a new doom mod with the weapons from code of silence by Forest Bear and srpites made by SharkLordSatan this mod contain new soundtracks new weapons and new enemies know bugs: sometimes it crashes in doom touch when the player dies player models are so big
so... it has been quite a while.
i'm sorry i had other things to do. but finaly this update is live now.
so whats new?
a few new models for the marines, Warthog marines, Troopers, ODST, as wel as female variation for both Trooper and ODST. they use the Reach Trooper model from the Halo snpc mod for Garry's Mod by Darkborn. (link at the end of the post.)
SGT
Trooper
Female Trooper
Male ODST
Female ODST
i also added the Falcon but this one is a mess. for some reason the audio dosen't work.
it refuses to play any sound, the gun dosen't have sound, the engine dosen't have sound. i will try to fix it later i tried so many things like, changing the sound file from ogg to wav but it dosen't work. i also tried changing the file name to a more short name but also dosen't work. so i give up i will try again in the future. the model is from the Halo Reach Air Vehicles for Garry's mod by LTurmoil47 (link also at the end of the post)
the Falcon
and also some Halo 3 Armors for both the NPC Spartans and the Player Spartan. for some reason i can't make the texture compatible with doom colo pallet. so you can't change the armor color for now, i will work on that, i need to modify the texture on Photoshop or any other image editor so i can make it compatible with that damn color pallet.
all the armors abaliable
Mark VI
CQB
EOD
EVA
Recon
Scout
Security
Hayabusa
Rogue
ODST
Mark V
this models are from the Halo 3 Spartan Player Model for Garry's Mod by Apoc Hedgie, RandomTBush nad Vipes (link at the end as well)
the armors
a close up to some of the armors
and yeah thats all the new things.
i have to remove Johnson until i find and port a new model for him. can still be summoned on the console by using this "summon SGT_johnson" still works like before but doe to the new models i have to remove it.
so enjoy this new update also i'm thinking on changing this mod name to simply GZHalo because there are another HaloDoom that is way better than this crap.
i recommend you go and download that project if you want something more like a true halo experience in Doom
here is the link Jesze.itch.io
lonks to all the original mods for Garry's mod where i found this models
Halo UNSC SNPC For GMod : Steamcommunity.com
Halo Reach Air Vehicles: Steamcommunity.com
Halo 3 Spartan Player Models: Steamcommunity.com
Well this update brings new models for the marines brings back de ODST and the Falcon.
new 3D models Reach Troopers female and male Reach ODST Female and male new Falcon Halo 3 Spartan Armors for Spartan NPC and Player Spartan
Fixed Fuelrod proyectile Monsters only of Halo Operation Lone Wolf Works with weapons mods
Monsters only version Flood Replaces all Doom monsters with Flood monsters types
Quick fix Halo ce Medkit model not showing last major update hope you all like it chngelog on the description
new update changes on the Elites Ultra and Zealot they now fire plasma rifle and needler projectiles same with Brutes Ultra and Captain they now fire...
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So, which file do i download? Some of them are archived and no longer supported
Any chance of the enemies-only pack getting an update that includes some of the new content found in the current version of the mod. Thank you in advance.
This mod need just a few changes and it would be perfect.
1: No animation canceling, I got killed many times because I picked up a weapon during a fight and could not shoot it due to the animation.
2: You should be able to reload whenever you want, not just when its out of ammo
3: You might want to photoshop your sprites a bit, dooms weapons just have an overhead light so they fit into any environment. The blueish tinge on the weapons make them not fit in very well.
4: Maybe change the weapon flashes? The shotgun and sniper particularly have a blinding opaque flash.
Everything else it great, I like the new enemies particularly.
Weapons Only version?
This is really cool, but for whatever reason stuff like enemies are invisible when I launch it. Any idea why?
you need to set video mode to accelerated. On classic modes 3d does not work.
where can i configure it
Do you think it'd be possible to do weapons only and monsters only versions of this mod? Because that could be pretty sweet.
About that i been working on a monsters only it's pretty much finished so i'm probably going to upload it this Week
Hey there . Why do the flood enemeis dont have sounds ? The mods is amazing but the immersion is completely gone when the monsters dont make any sounds
Nice