Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
Took this picture just before a group of Longsword squadrons went into the heat of battle, heavily outnumbered, thought it looked good to show off. Note the unintentional attack formations: Sometimes Homeworld 2 gets attack styles right!
Too bad it's a rarity, HW2 has issues with battle formations and while it does get lucky from time to time it's never when I'm trying to record something.
There needs to be a way to notice them better. Tail-less fighters get almost NO attention, which can turn out bad in the long run.
Notice what better?
the cockpit windows ?
Where did you get windows from tail-less fighters?
I think Syrtees meant "trail-less", not "tail-less"
Hmm, maybe. I'm personally against engine trails and it doesn't look good in this universe. Maybe for Covenant, though.
This looks so undescribably epic I can't describe it... therefore it is undescribable.
Nice work with the mod so far guys! I'm eagerly anticipating a release :D