A Halo Total Conversion for star wars empire at war: forces of corruption, Replacing the Star Wars Factions with The UNSC, The Covenant and The Flood. Halo © Microsoft Corporation. Covenant at War was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.
Lighter mod screens.
Remember, the game has an in-built brightness setting, so it can be as light or dark as you want it to be.
PLEASE VIEW IN FULL RESOLUTION: Media.moddb.com
cannot WAIT for a beta
please tell me there are more ships in the background and that this UNSC fleet is not being beaten by a couple of Serperahs!!!
Of course their not being beaten by seraphs! It's an uneven fight.
look at the mini map, the covenant have at least 2 capital ships moving in
that's why the UNSC can't win. tied up with little fighters, and then the big ones come in and blow the ships all to death
thank you someone understands
LOOKING AWESOME
They will balance it... it's the only way a mod will survive. Plus it's likely the UNSC can do some heavy damage with the MAC guns
whats with the smoke trail??
i thought there was no smoke trails in space cause it would just disperse in the vacuum of space right after the rocket??
its for the looks.. i personally wouldn't play it if there was no smoke, it too plane and borring