Various balancing improvements and bug fixes based on feedback given over the last year. See changelog for more details.
2.8.0:
New Features:
- Floodsicles! (On Two Betrayels) Frozen flood that drop candy/ammo/weapons/surprises when you break them!
- More secrets!
- Certain weapons slow you down slightly when held
Bug Fixes:
- Fixed several HUD elements displaying incorrectly
- Fixed random glowing lights in lightmaps caused by weapons
- Fixed scorpion not having a health bar
- Pistols and Plasma-Rifles now respond to the weapon viewmodel slider (and weapon skins) in MCC!
- Certain emergency lights now have properly coloured frustums
Tweaks:
- Rebaked every lightmap without weapons/bipeds so no more accidental glowing lights on the ground from plasma pistols etc
- Tweaked vehicle HUDs so they no longer go down in quarters, but now slowly slide down bit by bit depending on health
- Tweaked the end of The Maw to make the Warthog run less challenging
- Tweaked the start of Two Betrayels to be a bit less difficult/unfair
2.7.1:
New Features:
- More bashable doors!
- Secrets!
- Female ODST voice lines
- Kill barriers in big pits!
Bug Fixes:
- Fixed several HUD elements using the wrong bitmap
- Fixed several HUD elements being the wrong size
- Fixed dynamic lights on Sentinel Beams
- Fixed Chief and Linda visor bitmaps spinning upon flashlight activation
- Fixed a30 crash when you drop down to the first forerunner structure
- Fixed several other general hiccups
Tweaks:
- Extended fall damage death timer
- Plasma grenades stick to walls again
- Adjusted AR scope zoom distance
- Reduced knockback on blue Sentinel beam
My game got corrupted after putting those into maps folder. BTW, I'm using Custom Edition.
It's for MCC.
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