Using evidence found within Halo 2's tags, map scripts, and other external media, Halo 2: Uncut aims to accurately restore as much cut content into the game as possible. Features pre-release elements such as cut weapons, cut weapon and vehicle functionalities, restored cut encounters and map scripts, and features Director's Cut-style cutscenes.
Welcome to Halo 2: Uncut, a Halo 2 mod that aims to restore as much cut content from this game as I feasibly can. For this mod, I wanted to take this multiple steps further compared to what was accomplished in the Juggernaut encounters mod. Not only am I going to re-enable other encounters and squads in general, but I'll also be re-introducing a whole assortment of other forms of cut content, as well as elements that appeared in the Director's Cut cinematics that were included with Halo 3's Legendary Edition.
This is NOT a rebalance mod. You're free to use these maps as a template to rebalance them yourself, but the main goal for the initial release of Halo 2 Uncut is to showcase what Halo 2 would have played like if it launched with all of this cut content.
FEATURES:
Weapons:
- E3 2003-style Single Shot Battle Rifle (assets by Sean T and Zteam)
- General Purpose Machine Gun (GPMG, can be acquired by destroying human machinegun turrets)
- Suppressed SMG (is a starting weapon on Outskirts and Metropolis, is modified to pick up SMG ammo packs)
- Halo 2 Beta-style Needler (much faster projectiles)
- Halo 2 Beta-style Plasma Pistol (much faster charged projectile w/ AoE)
- Halo 2 Beta-style Shotgun (fires 5 extra pellets per shot with much more knockback)
- Halo 2 Beta-style Rocket Launcher (faster projectiles but worse tracking)
Vehicles:
- Halo 2 Alpha-style Ghost (both guns fire simultaneously and eventually overheat)
- Halo 2 Beta-style Banshee (both guns fire simultaneously and bomb has a lot of gravity)
- Halo 2 Alpha-style Wraith (charged mortars)
- Cut Falcon (appears on Outskirts as part of a restored set piece)
- Shadow (is drivable and will appear in more missions)
- Covenant Gun Tower (is now active on Outskirts and will appear in more missions)
Campaign maps:
All of the available Campaign maps in Halo 2: Uncut feature previously-cut encounters, script lines, set pieces, and Director's Cut-style cinematics to showcase what could have been for this game.
VERSION HISTORY:
0.2:
- Initial Release
- Available maps include Cairo Station, Outskirts, and Metropolis
CREDITS:
- Dragonflare921 for adding Halo 2 Alpha and Beta plugins to Assembly
- Sean T for the E3 Battle Rifle assets as well as the ODST helmet prop in the opening Outskirts cutscene
- Crisp for guidance w/ scripting
- General 101 for his unlimited patience w/ inquiries I had with the Halo 2 tools
- Berthalamew and Shelly Herself for helping me set up the flooded Metropolis tunnel section