A rebalanced overhaul of the Halo 2 Campaign. Including weapons and vehicles that feel more in line with their Combat Evolved counterparts, such as the Plasma Pistol doing actual health damage with its overcharge with EMP as a side-effect, and the Player having both Decent Shields on Legendary AND a visible Health Bar. Enemies and Friendly AI have been rebalanced as well, with Elites having more health across the board, Brutes being less bullet-spongey but still dangerous and tough, and Jackal Snipers still being deadly but much more manageable through changes to their aiming stats. Many weapons are now more powerful than in Vanilla, and AI do more damage on all difficulties globally, but AI have also had proper damage modifiers added so that they're much more fair like Combat Evolved.

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Halo Infinite's Phase 2 Flight Part 2; 5 More Halo Mods To Play After Finishing This Flight

Halo Infinite's Phase 2 Flight Part 2; 5 More Halo Mods To Play After Finishing This Flight

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With Halo Infinite’s phase 2 flight fully concluded, here’s five more mods to keep up the hype until the next time you can get your hands on Infinite...