A rebalanced overhaul of the Halo 2 Campaign. Including weapons and vehicles that feel more in line with their Combat Evolved counterparts, such as the Plasma Pistol doing actual health damage with its overcharge with EMP as a side-effect, and the Player having both Decent Shields on Legendary AND a visible Health Bar. Enemies and Friendly AI have been rebalanced as well, with Elites having more health across the board, Brutes being less bullet-spongey but still dangerous and tough, and Jackal Snipers still being deadly but much more manageable through changes to their aiming stats. Many weapons are now more powerful than in Vanilla, and AI do more damage on all difficulties globally, but AI have also had proper damage modifiers added so that they're much more fair like Combat Evolved.
The finale portion of the Halo 2 Campaign. Includes Gravemind through The Great Journey. Two Reshade Presets have been included, along with a Readme, and two edited Main Menu and Single Player Shared map files.
In this final portion of the mod, the Player will get to play the final four levels in the same manner as in Tbiesty's Rebalanced mod. However, Gravemind and High Charity have had their names switched to better reflect the actual nature of their respective levels.