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Half-Life: Enriched
Version alpha 0.88
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Description:
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HL:Enriched is a HL mod that strives to polish and improve the Half-Life experience within the original engine limits.
Changelog:
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Version 0.88 (19th October 2023)
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Maps:
- added server_test map for co-op testing
C4A:
- added texture to barrel bottom
C4B:
- fixed lighting on hovering osprey
C8C:
- minor texture fix
C9A:
- minor texture fix
C9C:
- fixed bad gib triggers
C10A:
- minor texture fix
C10B:
- minor geometry fix
C11C:
- removed redundant sky entities
- fixed visible NULL
C12A:
- made it easier to get out of the water in sewers
C13B:
- removed duplicate lift
C00A:
- HEV now targets door by itself
Models:
- scientist model has new hands
- updated barney hands
- new gordon model
- new HEV player model
- new gordon player model
- updated assassin animations
- new crowbar p_model
- new pistol p_model
- new magnum p_model
- new mp5 p_model
- new shotgun p_model
- new crossbow p_model
- new rpg p_model
- updated gauss w_model
- new gauss p_model
- new gluon p_model
- new satchel p_model
- new satchel radio p_model
- updated handgrenade w_model
- new handgrenade p_model
- new tripmine p_model
- new snark w_model
- new snark p_model
- new hivehand p_model
Code:
- updated HL Updated SDK to version 1.00 RC1
- updated scientist code to support new Slick skin group
- FPlayerCanTakeDamage set to 'true' in multiplayer
- [STEAM] trigger_camera now works for all players
- cam_idealyaw is now 0 by default
- cam_idealdist is now 80 by default
- [STEAM] removed multiplayer skill overrides
- [STEAM] item respawn time set to 9999
Misc:
- updated WAD file
- added preview image for HEV player model
- added _detail files for coop maps
- added first/thirdperson keybindings to 'kb_act' and 'kb_def'
- updated valve_english.txt
- updated liblist.gam
- renamed t0a and t0b to c00a and c00b
Awesome
Glass textures are still showing up as the purple and black checkered textures.
I'm not sure why this happens to you. Glass uses embedded lightmaps, which should just be supported. What version of HL are you using? If it's the most recent Steam version, be sure not to use any WON files. What videocard does your PC use?
I'm using the most recent steam version and I didn't use the WON files- (the new release actually doesn't include them). As for graphics cards I have an NVIDIA. I've noticed that the issue temporarily goes away when I alter certain video settings that cause the game to restart itself like resolution etc, however the textures go missing again upon reloading a save.
Hey, seems you forgot the WON folder, can't seem to find it anywhere in the archive :p
Seems I did! I'll add a new one in the next build. You can use the one from the previous build in the meantime. It might lack some stuff but it'll work for now.
Hezus the mod doesn't seem to work for me. Using the latest 25th anniversary steam edition, I put the "enriched" folder from the zip into the half life folder, it registers on steam, however when I open it, it doesn't do anything. The valve opening screen appears, and then it's just black. Whenever I press backspace, enter or the spacebar, it just quits.
25th anniversary edition broke all mods. Use the steam_legacy build instead in the properties tab of Half-Life.
what is steam legacy build
Found Some Bugs/Issues The Following Are:
1.In the Chapter Black Mesa Inbound You are Stuck At The Roof of The Tram
2.In Anomalous Materials The Security Guard At The Counter is Clipped to The Table.
3.The Barney NPCs Shoot Without Holding A Firearm
4 The Black Guards Have White Hands
if There is a Solution Please Help and If Not Please Fix This In The Next Update,Thank You.(Im Using The Half Life 1 Files From The Half Life:Anthology Version)
Those things are fixed in the next version.
Good job, this build goes much further in quality, than earlier builds!
Bro i was playing half life enriched on android in xasg and i noticed the first when i plat the outdoor levels theres 3d skyboxes and the second i load it again its back to 2d skyboxes idk why but pls fix this and also everytime i select black mesa inbound chapter i spawned in the ceiling of a train and got stuck so please fix this
This MOD supports legal Half-Life versions, not Xash. You can play it on Xash if you like but you'll probably experience stuff like that. Bro... I guess?
CURRENT ISSUES I'VE NOTICED SO FAR:
- On Hazard Course, you cannot proceed to the next map because the game CAN'T FIND t00b (Map has been renamed to c00b).
- On We've Got Hostiles, the HECU (the one with the killed some ******* scientist one) can see you through the vents.
- When I pressed my USE key on Barney on Questionable Ethics the moment his speech is about to be finished, the game crashed.
- 357 can't play idle animations.
- Gluon Gun's fidget animation is sus. Hand clipping issues.
SOME FEEDBACK:
- Shouldn't the sky for We've Got Hostiles be at dusk? A morning nor a day sky doesn't feel right especially once you come out later at On a Rail which is already at night.