HL:Enriched is a HL mod that strives to polish and improve the Half-Life experience within the original engine limits.

Description

New alpha containing the new chapter 'Residue Processing'!

Preview
Half-Life: Enriched - Alpha version 0.50
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Qwertyus
Qwertyus - - 2,508 comments

More, than half of the game now, great!

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[_-=MTB=-_]
[_-=MTB=-_] - - 948 comments

So i've been wanting to play this mod

But when i tried to play it, somehow most of the map textures were missing? for example right from the start of chapter selection, there were no textures at all.

I've got this kind of error in the console:
WARNING: texture lump "texture name" not found

Not sure what's wrong, do i need previous version for these to work properly?

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Qwertyus
Qwertyus - - 2,508 comments

Not sure if it helps, but maybe check cvar:
r_wadtextures
Default is 0.

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[_-=MTB=-_]
[_-=MTB=-_] - - 948 comments

Thanks!
this helps

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Qwertyus
Qwertyus - - 2,508 comments

Critical:
Chapter "On a Rail" can not be played properly, there is no railcar :)
Chapter "Apprehension" refers abruptly to end_map instead of proper c9a connection.
Map c7e looks like improperly compiled (no proper lighting, hl_lights.wad not used at all -> Warning: map maps/c7e.bsp has no lightmaps).

Also:
Sometimes crosshair (or even weapon viewmodels) is getting disabled after new chapter selection.
In chapter selection screen maybe it's better to show USE / JUMP tip instead of E / SPACE (because you can have another personal bindings.
On c5a it's possible to use trigger_push effect after railcar is already bumped into obstacle (if you jumped off the railcar before).
No reason to give tripmines on selecting "Power Up" chapter, because you can backtrack a bit and get 5 of them on a previous map (also tripmines allow to cheat through this chapter).
In the end of c8c it's possible to break a grating on the floor by falling on it, so you can leave the room without getting a crowbar (original HL issue).
You will stick into wall on c9a if the barnacle on upstairs catches you, then being killed with crowbar.

c2b: sound/headcrab/hc_run2.wav couldn't load
c2c: sound/HL1_Music.track_6 couldn't load
c3a: monster_headcrab stuck in wall--level design error
c3b: monster_generic stuck in wall--level design error
c4a: monster_human_grunt stuck in wall--level design error
c4b: sound/HL1_Music.track_2 couldn't load
c6a: monster_headcrab stuck in wall--level design error

c5a:
Error: sound/Ambience.MechWhine couldn't load
Error: sound/DoorSound.DoorMove1 couldn't load
Error: sound/DoorSound.DoorStop6 couldn't load
Error: sound/Buttons.LatchLocked1 couldn't load
Error: sound/Buttons.LatchUnlocked1 couldn't load

Errors on some maps:
No spawn function for info_translucent (c2c, c3a)
No spawn function for logic_relay (c5b)
No spawn function for env_cubemap (c7e)
(used WON dlls, maybe, because of that?)

Errors on some maps (c3b, c5a, c7e):
Can't find decal decals/{bigblood2
Can't find decal decals/{blood1
Can't find decal decals/{blood2
Can't find decal decals/{blood5
Can't find decal decals/{blood6
Can't find decal decals/{bloodhand4
Can't find decal decals/{bloodhand6
Can't find decal decals/{drips1
Can't find decal decals/{explos
Can't find decal decals/{gaussshot1
Can't find decal decals/{large#s2
Can't find decal decals/{rust003
Can't find decal decals/{scorch1

Not worked for me:
C8A:
- Killing the ichyosaur before entering the water will activate a trigger that will spawn another ichy once you enter the water

You forgot to include updated graphs with maps, which causes node graph rebuilding for many maps.

IMO: some lights/textures are off the atmosphere now...

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Hezus Author
Hezus - - 562 comments

Thanks for the detailed bug report! I'll be sure to check these for version 0.55.

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Soviet-Space-Marine
Soviet-Space-Marine - - 13 comments

В будущем будет ли возможность запустить это на Xash3d?
Translated: In the future, will it be possible to run this on Xash3d?

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Qwertyus
Qwertyus - - 2,508 comments

Для тех, кто в космосе, уже сейчас можно играть под Ксашем ;). Использовать вот это: Moddb.com и играть.

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Soviet-Space-Marine
Soviet-Space-Marine - - 13 comments

Спасибо от человека из космоса! :)

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