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Half-Life: Enriched
Version alpha 0.45
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Description:
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HL:Enriched is a HL mod that strives to polish and improve the Half-Life experience within the original engine limits.
Changelog:
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Version 0.45 (19th May 2022)
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- New Chapter: "Apprehension"
+ chapter is now 3 BSPs (was 6)
C8A:
- lowered rail power damage from 150 to 20
- extended train tunnel behind fence
- ichyosaur now used info_node_air for navigation
- all water levels are now properly communicating
- redid all the lighting around the water areas
- reduced the ammo in sealed-off area
- fixed door in underwater area to clip into the wall
- fixed barrels getting stuck in cage
- added extra animations to scientist
C8B:
- added more friction to pushable boxes
- removed 1 box of shotgun shells from broken crate
- removed 1 clip of bolts from small storage room
- loose cable is now non-solid, so you can jump through easier
- greatly optimised the node graphs
- remade the sequence with the scientist in the freezer
- you only to kill 4 of the 5 monsters for the sci to open the freezer
C8C:
- greatly optimised the node graphs
- moved HEV charger to offset room (and removed healthcharger there)
- swapped healthcharger for dead sci with goodies in trap room
Misc:
- Added support for detail textures for C8A, C8B and C8C
- Updated nodegraph files
Changes to older maps:
C0A:
- Barney now ignores the apache
C1B:
- fixed a NULL-face being visible
C2A:
- adjusted broken laser pipes so the laser doesn't disappear
- fixed lingering shadow after computer was broken by second laser
C2B:
- lowered speed of malfunctioning door to make it a little easier to pass through
Thanks, keep up the good work!
Hey there, first of all, great mod, i really love the subtle changes this does so far, it's so simple yet so good, but i have a problem, the campaing maps
This mod takes off so many useless loadig screens and all, but sometimes they take more important loading screens, making the map bigger and making the loading screen longer in some devices, and i know you cant split maps that have been already uploaded, so i ask you to leave maps the same in terms of size, cuz they take 1\2 seconds individually, but together they take 30
Thanks and sorry for bad english, i hihgly recomend this simple but great mod
(this was me, i forgot to sign in)
I'm not sure what kind of system you are running that take 30 seconds to load up the new map. I'm also testing the MOD on hardware from 1998 (a pentium II 450) and even on that machine the loading doesn't take that long. On my main PC (Ryzen 5 2600x), loading the maps takes a fraction of a second.