V1.1 changelog:
1) Some people feel uncomfortable with rotating skybox in the dimension of Xen (map xen4a6). Sky with stars and the red galaxy are the separate objects now. The rotation speed of sky was reduced by 4 times. Also, screen punch caused by radiation damage is severely reduced too.
2) New sounds for SMG. New reload sounds and more brutal one for silenced fire.
3) New M4 crosshair. Old sprite partially ovelapped your aiming because it becomes too bulky due to HUD scaling.
4) NPC navigation and fixes for scripts. Node graph was rebuilt and improved on maps: db1a2, ns3a1, ns3a4. Some script scenes didn't work properly (in rare cases but still...) and could have broken your game experience and progress. I hope gameplay with NPC will be a little bit more enjoyable for you after this update.
5) Better texturing. Some objects had wrong textures or texture coordinates (For example: null texture on the side of metal crate on the last map, which is in the "courtyard" of the biggest building.)
6) Some small corrections for subtitles and voice lines. Mainly for RU localization.
RU: Костюм игрока теперь правильно произносит слово "проценты" в зависимости от количества брони ( Примеры: 32 процента, 61 процент, 100 процентов и т.д.). Еще переведен на русский абсолютно весь текст. Раньше можно было заметить, что некоторые внутриигровые фразы оставались по прежнему на английском. Это было связано строго по техническим причинам, т.к. эти сообщения выводились на экран совершенно по другому принципу, который не позволял выводить кириллицу. Переведены несколько строк из главного меню, у которых ранее отсутствовал перевод.
Links:
Delta Particles [RU Localization]
Delta Particles [Full Version]
Thanks much FreeSlave for some code fixes without which it would be difficult for me.
Further plans
I'm working on Steam Page, please give me a bit more time for it. I allowed myself to have a little break after the December release. I was tired after the exhausting work on the mod's update.
I know many of you like achievements. It's not a 100% promise but it has a small chance to be implemented. More than, I have a few thoughts about sequel for DP. Yes, DP could get a small sequel (5-7 maps, no more). At this moment I have not decided yet, but who knows.. Earlier I really wanted this mod to be the last one. I'll let you know if I make a decision. The whole point is this: I migrate as a developer to Unreal Engine. Because this is the last mod, but not the last project. *evil doomguy face*
This is a subject that requires a lot more competencies. I need to know how to use a bunch of more serious programs than JACK.
Stay tuned!
Guess it's time to play this again.
This mod absolutely deserve a Steam page
Take your time with everything. I really do suggest you add achievements, as it will definitely increase the amount of people who play the mod.
Woo Hoo! I love you!
great news, waiting on steam release, good luck with that!
<3
1) good decision!
Don't migrate to UE! Port DP to XDM first! \(^_^)\
But I guess it's too much work (>_>)
Yeah, even the scripts and dialogues are meant for single-player, so simple co-op is impossible.
Great updates!
are saved games compatible? Thank you
I can't answer exactly, because some map files were modified. So if your game progress on them - no. But you can try to port your saves (necessarily back up saves and current version of mod) to the 1.1 version.
Well, it's a good mods however very repetitive sadly, I hope that if a sequel will be made that this point will be improved ! Apart of that, good improvements !
Definitely needs a sequel because you can't leave me hanging with that ending!
5 or 7 maps should be enough to pinch or bite Diana, I agree
It Definately needs a sequel